Files
sistema_funcionando_lastwar/includes/discord_actions.php

72 lines
2.9 KiB
PHP
Executable File

<?php
require_once __DIR__ . '/session_check.php';
require_once __DIR__ . '/db.php';
require_once __DIR__ . '/../src/DiscordSender.php';
if ($_SERVER['REQUEST_METHOD'] !== 'POST' || !isset($_POST['action'])) {
header('Location: ../sent_messages.php');
exit();
}
$action = $_POST['action'];
if ($action === 'delete_message') {
if (!isset($_POST['sent_message_id'], $_POST['platform_message_id'], $_POST['channel_id'])) {
header('Location: ../sent_messages.php?error=missing_data');
exit();
}
$sentMessageId = $_POST['sent_message_id'];
$discordMessageIdsJson = $_POST['platform_message_id'];
$channelId = $_POST['channel_id']; // The channel where the message was sent
$discordMessageIds = json_decode($discordMessageIdsJson, true);
// If decoding fails or the result is not an array, treat it as a single ID
if (json_last_error() !== JSON_ERROR_NONE || !is_array($discordMessageIds)) {
$discordMessageIds = [$discordMessageIdsJson];
}
$discordSender = new DiscordSender(DISCORD_BOT_TOKEN);
try {
// 1. Attempt to delete from Discord
$all_deleted = true;
foreach ($discordMessageIds as $discordMessageId) {
// Skip if the ID is empty or invalid
if (empty($discordMessageId) || !is_numeric($discordMessageId)) {
error_log("Skipping invalid message chunk ID: " . var_export($discordMessageId, true));
continue;
}
try {
error_log("Attempting to delete message chunk ID: {$discordMessageId} in channel {$channelId}");
$discordSender->deleteMessage($channelId, $discordMessageId);
usleep(500000); // Wait 500ms to avoid rate limiting
} catch (Exception $e) {
error_log("Failed to delete message chunk {$discordMessageId}: " . $e->getMessage());
$all_deleted = false; // Mark that at least one failed
}
}
// 2. If all chunks were deleted (or if there was only one), delete from our database
if ($all_deleted) {
$stmt = $pdo->prepare("DELETE FROM sent_messages WHERE id = ?");
$stmt->execute([$sentMessageId]);
header('Location: ../sent_messages.php?success=deleted&platform=Discord');
} else {
// If some failed, we don't delete the entry, so it can be retried.
// We could also add more sophisticated logic here, like storing partial success.
header('Location: ../sent_messages.php?error=delete_failed_partial&platform=Discord');
}
exit();
} catch (Exception $e) {
error_log("Discord message deletion failed: " . $e->getMessage());
header('Location: ../sent_messages.php?error=delete_failed&platform=Discord&message=' . urlencode($e->getMessage()));
exit();
}
}
// Fallback redirect
header('Location: ../sent_messages.php');
?>